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Table 3 Propositional inputs for models 1 and 2

From: A moderate role for cognitive models in agent-based modeling of cultural change

Predicate

Arguments

Proposition name

Intended meaning

Parenting:

   

1. alive

(child)

p-Child-Alive

A child is alive.

2. intimate-agent

(woman, child)

p-Child-Close

Women, children are emotionally intimate.

3. inside

(child, woman)

p-Protochild-Inside

A child (fetus) is initially inside a woman.

4. process-from-to

(p-Protochild-Inside, p-Child-Alive)

p-Child-From-Within-Woman

There is a process that leads from (3) to (1).

5. creates

(woman, p-Child-From-Within-Woman)

p-Woman-Creates-Child-From-Within

Woman are the cause of the process in (4).

6. natural-process

(p-Woman-Creates-Child-From-Within)

p-Woman-Creates-Naturally

The preceding process is natural.

7. helps

(woman, child)

p-Woman-Helps-Child

Women help (nurture, etc.) their children.

8. causes

(nothing, p-Woman-Helps-Child)

p-Woman-Nurtures

Nothing causes women to nurture children.

9. nothing

(nothing)

p-Nothing

(Has no real meaning, but is useful.)

Hunting:

   

10. feels-power

(man)

h-Man-Power

Men feel powerful, able to control nature.

11. power-source

(game, h-Man-Power)

h-Game-Power-Source

Game is a source of this power.

12. mysterious-process

(h-Game-Power-Source)

h-Game-Power-Mysteriously

Game being source of power is mysterious.

13. hunts-endangers

(man, game)

h-Man-Endangers-Game

Men hunting is dangerous to game.

14. harms

(game, man)

h-Game-Harms-Man

Game sometimes harms men.

15. causes

(h-Man-Endangers-Game, h-Game-Harms-Man)

h-Hunting-Is-Dangerous

(13) is a cause of (14)

16. hunts-skillfully

(man, game)

h-Skillful-Hunting

Hunting involves skill.

17. helps

(game, man)

h-Game-Provides

Game helps men (by providing food, etc.).

18. causes

(h-Skillful-Hunting, h-Game-Provides)

h-Hunting-Rewards-Skill

Skill in hunting causes game’s benefit.

19. distant-agent

(game, man)

h-Game-Distant

Game and men are emotionally distant.

Both origin domains:

   

20. alive

(human)

o-Human-Alive

Humans are alive.

Earth origin:

   

21. inside

(human, e-god)

oe-Protohuman-Inside

Human(s) began inside e-god.

22. process-from-to

(oe-Protohuman-Inside, o-Human-Alive)

oe-Human-From-Within-God

There’s a process leading from (21) to (20).

23. causes

(e-god, oe-Human-From-Within-God)

oe-God-Creates-Human-From-Within

An e-god causes this process.

24. natural-process

(oe-God-Creates-Human-From-Within)

oe-God-Creates-Naturally

An e-god doing so is a natural process.

25. helps

(e-god, human)

oe-God-Helps-Human

An e-god helps humans, is nurturing, etc.

26. causes

(nothing, oe-God-Helps-Human)

oe-God-Nurtures

Nothing causes an e-god to be nurturing.

27. close

(e-god, human)

oe-Earthly-God

e-god is physically close to humans.

28. nothing

(nothing) [Has no real meaning, but is useful.]

oe-Nothing

(Has no real meaning, but is useful.)

Sky origin:

   

29. creates

(s-god, o-Human-Alive)

os-God-Creates-Human

An s-god causes (20).

30. mysterious-process

(os-God-Creates-Human)

os-God-Creates-Mysteriously

The process in (29) is a mysterious process.

31. offends

(human, s-god)

os-Human-Offends-God

Humans offend s-god (sometimes).

32. harms

(s-god, human)

os-God-Harms-Human

s-god harms humans (sometimes).

33. causes

(os-Human-Offends-God, os-God-Harms-Human)

os-Offense-Causes-Punishment

Offending s-god causes punishment.

34. supplicates

(human, s-god)

os-Human-Supplicates

Humans supplicate, pray, etc. to s-god.

35. helps

(s-god, human)

os-God-Helps-Human

s-god helps humans (sometimes).

36. causes

(os-Human-Supplicates, os-God-Helps-Human)

os-God-Rewards

Supplicating is what causes s-god to help.

37. distant

(s-god, human)

os-Heavenly-God

s-god is physically distant from humans.